AI Insights · Timothy · October 2022
Top 5 Space Games in Europe for Q3 2022: Unified Platform Performance
Explore the performance trends of the top 5 space games on a unified platform in Europe during Q3 2022, including revenue, downloads, and active users.
During the third quarter of 2022, the top 5 space games in Europe on a unified platform showed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's metrics, with data sourced from Sensor Tower.
Star Trek™ Fleet Command by Scopely saw fluctuating weekly revenue, peaking at around $711K in early July and ending the quarter near $630K. Weekly downloads varied, reaching a high of approximately 12.7K in early August, while weekly active users showed a gradual decline from around 40.7K to 36.2K by the end of September.
Star Wars™: Galaxy of Heroes from ELECTRONIC ARTS maintained a consistent revenue flow, with a notable peak of about $497K in early September. Downloads fluctuated mildly, peaking at around 32.2K in early July. Weekly active users exhibited a slight downward trend, starting from approximately 1.22M and ending the quarter at about 1.08M.
Infinite Galaxy by CamelStudio experienced relatively stable revenue, averaging around $120K to $130K throughout the quarter. Downloads saw a sharp spike to approximately 53K in early August before dropping significantly. Active users also peaked around the same period, reaching about 121.8K, but declined to around 66K by the end of September.
Eternal Evolution from HK Hero Entertainment showed a downward trend in revenue, starting at around $140K and decreasing to about $32K by the end of September. Downloads followed a similar pattern, with an initial peak of about 13.3K in late June, dropping to around 2.7K by the end of the quarter. Active users also declined, from approximately 32.2K in late June to about 14.7K by the end of September.
Galaxy Attack: Shooting Game by 1SOFT demonstrated an upward trend in revenue, increasing from about $32K in mid-July to around $59K by the end of September. Downloads peaked at around 108.2K in late August. Active users saw significant growth, starting from approximately 767.9K in late June and reaching around 811K by the end of September.
For more detailed insights and analysis, visit Sensor Tower.